Competency Requirements For Using The Algori-Game Hybrid Teaching Method In Teaching Algorithmic Languages And Programming
Keywords:
ALGORI-GAME, algorithmic thinking, programming competence, hybrid education, gamification, adaptive learning, digital learning methodology, innovative pedagogy.Abstract
This article discusses the issue of forming algorithmic thinking and programming competencies in students through the use of the ALGORI-GAME hybrid teaching method in teaching the subject “Algorithmic Languages and Programming”. The main pedagogical components of the method, their combination with a competency-based approach, as well as their impact on educational effectiveness based on experimental results are analyzed. The combination of the ALGORI-GAME method with gamification, adaptive assessment, digital environment and real tasks is based on the fact that it develops not only the level
of knowledge of the student, but also his creative and reflective potential. At the end of the article, ways to improve the method are enriched with artificial intelligence, mobile applications and project-based approaches